Gold Ore isn't to be used towards getting the bought currency. These numbers are entirely in real-world time, mind you.Įven with the implementation of a prospecting system that can be used by intelligent players to triangulate ore nodes, it will still take many, many years to reach all of the nodes.Īs reply to what MM said above and others. This means that the minimum amount of time required to merely discover every single ore node in the game based on a perfect parallel tunnel pattern will be approximately 55,125,000 hours. There are very precisely 220,500,000 different tiles in the game world, and assuming that if only 0.01% of them contain gold ore, that still leaves 22,500 different gold ore nodes.Īssuming that each cubic meter of rock in the game takes approximately 30 minutes to excavate based on player experiences, the projected half-life of all of the stone in the game should be approximately 55,125,000 player-mining-hours (63.10096153 centuries - 6,300 years). It would take more than a few decades to find and deplete every single gold node in the game world. There is a tremendous amount of all types of ore in the LiF world, including gold. It all leads back to my original question, where does this coin come from in the first place? have they officially said? does the pigs and deer shit it out? or can I turn a gold ingot in to 10 gold coins? and can I turn 10 gold coins in to an ingot? does this depend on my smelting skill level? maybe it takes 12 coins as I vaporize some of the gold by heating it to high? can I use aqua regina extraction methods on micro gold? can I use my own person gold pan in the rivers and streams in game? j/k I mine in the desert actually. they will not make to many gold sinks in game as that's not where they make their money. That's why people will be trading rare commodities as the standard, unless some system as I mentioned is in place. Obviously it will be desired for the first 6 months, but after that, it'll be nearly worthless. This would open up massive potential gold sinks, that will be strong as longs as the game is alive.Īlso, its nearly impossible to balance coin "gold" as the barter standard. What I think could help the economy out would be to allow players to purchase cosmetics with ingame currency and premiere currency at different rates of coarse. So as OP mentioned, Gold Sinks? Personally I think this is a mute topic as I am sure bobik and team already have this nailed down and we just lack the information on it. 9/10 times commodities, usually rare ones, becomes the barter standard. Good Question, but I am still unclear as to "where" these gold coins will come from? Are they player made? How do the come in to existence?Īlso, it is very rare that any MMO has a coin "gold" that is the universal barter standard.
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